
What Working Across Too Many Mediums Actually Taught Me
A reflection on working across 3D printing, web, animation, and branding, and how each medium shaped the way I think. This post explores the value of being multidisciplinary and how different tools and processes connect to create stronger design solutions.


For a long time, dabbling in multiple mediums has felt almost like a disadvantage. If you know the term Jack of all trades, I am a texbook case. I was moving between 3D printing, web design, animation, branding, and other areas without fully settling into one. It felt scattered, like I wasn’t specializing enough. But over time, I started to realize that this range wasn’t a weakness, it was shaping how I think in ways that a single focus couldn’t.
Each medium forces you to approach design differently. 3D printing introduces physical constraints. You have to think about structure, durability, and how something will actually exist in space. Web design adds interaction, requiring you to consider user flow, responsiveness, and functionality. Animation brings in time, movement, and sequencing. Branding focuses on identity, consistency, and recognition.
At first, switching between these felt disjointed. The tools were different, the workflows didn’t always align, and the learning curve for each one was steep. But eventually, I started to see connections between them. Concepts from one area began influencing how I approached another.
For example, working with animation made me more aware of timing and flow. That translated directly into web design, where transitions and interactions affect how users experience a site. Understanding motion helped me create smoother, more intuitive interfaces.
3D printing had a similar impact. It forced me to think about form in a more tangible way. Instead of just focusing on how something looks, I had to consider how it’s built. That awareness improved my approach to visual design as well, making forms feel more grounded and intentional.
Even the challenges played a role. Learning different tools meant constantly adapting. Programs like Adobe After Effects, web builders, and 3D modeling software all have their own logic. Figuring them out required patience and problem-solving, which carried over into other areas of my work.
One of the biggest lessons from working across mediums is flexibility. There’s no single “right” way to approach a problem. Depending on the project, I can pull from different skill sets and combine them in ways that make sense. That adaptability makes it easier to handle complex or unfamiliar challenges.
It also changed how I define my work. Instead of identifying with one medium, I see my work as a combination of different approaches. The medium becomes a tool, not a limitation.
Of course, there are trade-offs. It takes time to build confidence in multiple areas, and there’s always more to learn. But that ongoing process is part of what makes it valuable. Each new skill adds another layer to how I think and create.
Looking back, working across too many mediums didn’t dilute my abilities. It expanded them. It gave me a broader perspective and more ways to approach design. And in a field that’s constantly evolving, that kind of adaptability is one of the most useful skills you can have.
